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A feature on Mario's Super Inferno (Super Mario Galaxy 2) from Games Radar: Screw the haters! The Dante's Inferno Super Bowl ad was the greatest marketing move of all time. Of course, most of that had to do with the sweet serenade provided by Soul Deity, Bill Withers! So why the hell wouldn’t it work for Mario? ... Go to Source ...
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A feature on Game music of the day: Donkey Kong Country 2 (Donkey Kong Country 2: Diddy's Kong Quest) from Games Radar: Welcome to VGMpire, GamesRadar's daily blast of all things pertaining to the ever-growing field of game music. Each post will introduce new sounds, games, composers and fan-made remixes of gaming's greatest aural achievements. ... Go to Source ...
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A feature on Gaming's famous moustached men: shaved (Super Mario Galaxy) from Games Radar: What links all great men through history? The insatiable pursuit of power? An unwillingness to compromise? Snappy dress sense? Nah, it’s a good old tache, of course. Inspired by the recent clean shaven antics of Final Fantasy big cheese Hironobu Sakaguchi and Adolf Hitler, we’ve decided to shave the soup strainers off some of our favourite games characters.Warning: the following images may shock and appal ... Go to Source ...
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A feature on Zelda cosplay goes high fashion (The Legend of Zelda: Ocarina of Time - Virtual Console) from Games Radar: Sometimes cosplay can be embarassing and degrading to the person involved. Thcostume is a pale imitation, their 'helmet' is made out of tinfoil and teaspoons, their make up drawn on by a blindfolded gibbon. But not always. Some cosplay is incredible. It's like a game character has crawled out of the TV screen and inhabited the REAL WORLD.  Like this downright classy, high-fashion Zelda cosplay... ... Go to Source ...
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A feature on TV ads that steal from games (Super Mario Galaxy) from Games Radar: So there we are on a Tuesday evening, watching the TV, when the commercial break comes on. Advert for Insurance. Advert for baby milk. Advert for some shit movie we're never going to watch. Advert for cheaper gas. Advert for... hang on a sec. That advert for gas was a rip off of the Super Mario Galaxy planets! That's what started it off. And now we've spotted a bunch of other ads which robbed from games. ... Go to Source ...
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Now that’s an awesome big of handywork. I would love a netbook cover like that!

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Jul

09

“We released [Jake Hunter:] Memories of the Past, an update with an all new localization and an extra three stories included in the original Japanese version plus an extra three chibi stories. Again, it’s more of a test to see if that genre is viable. We thought we would give it another shot to see if people would pick up on it.” – Gail Salamanca, Director of Marketing

“If it catches on like how Phoenix Wright does then we’ll consider building up. We know Jake Hunter has a really long slew of games. They’re legacy is long, but we’re not sure if American’s are going to accept visual novels. Even Phoenix Wright looks like a visual novel, it isn’t. There’s more gameplay than you think.” – Harry Chang, Brand Manager

I think it’s great that Aksys is really trying to push the visual novel here in the states. They could really be opening up the door to other titles in the visual novel genre, which is something I’d like to see explode in popularity.

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Jul

09

This is not a full list of localization changes, but instead, a work-in-progress.

CASSHAN
* Denkou punch causes stagger on hit
* Electricity effect added to his electrical attacks (visual)

KARAS
* 236A sword spin special is slightly slower
* [4]6B > 236A > 6B is now a 3 hit combo on an airborn opponent. The 6B comes out with no delay.
* Can no longer combo level 3 super from throws

Full list here

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Jul

09

A portion of a GameSpot review…

The Good

* Lengthy main quest with plenty of side missions
* Challenging, satisfying boss fights.

The Bad

* Recycled audio and visuals from the GBA era
* Cliched plot and stereotypical characters
* Adds almost nothing new to a tired formula.

Full review here

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Jul

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A portion of a Nintendo Life interview with Romain Streichemberger, Production Director at Exkee…

NL: Do you know when we can expect a release of ColorZ in the various regions?
Spiraling out of control!

RS: In Europe, the game is approved by Nintendo, so we hope for a release really soon. As for North America, we are currently doing certification with Nintendo. As for Japan, we’d love to release it if a publisher is interested.

Full interview here

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Jul

09

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