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Go Nintendo posted: I’m sure many of you have already long decided what version of Pokemon you’ll be picking up. Hopefully, there are still a few of you that are undecided. SoulSilver or HeartGold…which is the right game for you? What are the big differences between the two? Is one game better for the newcomer to Pokemon than the other? All that and more is revealed in the helpful article below. Article here Go to Source ...
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Go Nintendo posted: I am ashamed to say that I have this title, yet I can’t find the time to pour more than about 15 minutes into it. I really do want to get into it, but it seems like most people just passed this title up. If you do have it, what did you think of the game? Too many rabbids for your liking? Link Go to Source ...
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Go Nintendo posted: Thanks to Hero of Legend for the heads up! Go to Source ...
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Go Nintendo posted: The following information comes from a GDC panel hosted by EEDAR president Geoffrey Zatkin… - new IP releases have increased over the last 3 years - in 2009, 22% of games were new IP - 27% of Wii software was new IP, while 17% were new IP on 360/PS3 - certain genres see fewer new IP - most new IP on Wii tends to be E-rated - most new IP on 360/PS3 tend to be T to M rated - 37% of new IP were released in the holiday season of 2009 Link Go to Source ...
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Go Nintendo posted: Direct link here (thanks Dan!) Go to Source ...
Jul

25

How many of you guys were listening to the podcast back in the single-digit days? I’m guessing there aren’t many of you, but for those that are still around, we have a treat! A podcast member that hasn’t been around in years makes a return. We hope you enjoy the return!

Download the show here (it’s a thriller!)

GIF link

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Jul

25

Jul

25

A portion of a GayGamer review…

The game play, which I’m going to describe as ‘concise’ really makes the game easy to maneuver and enjoy. I was absorbed for no less than 3 hours after putting the game in the system, attracting two spectators that all agreed that the game is cute and engrossing.

Full review here

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Jul

25

A portion of an RPGsite review…

In spite of this what you get in the initial download is still an interesting, deep experience for the WiiWare platform. It’s weaker than its predecessor for a number of reasons, including the DLC situation, slightly more repetitive gameplay and rather drab controls but make no mistake – this is still a very fun game.

Full review here

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Jul

25

Admit it…while you hate the Blue Shell when it’s barreling down your tailpipe, you would love to have an endless arsenal in real life. Just imagine whipping one of these bad-boys out on the highway when you’re trying to get to work! It’d seek out that one jerk that is slowing things down!

Article here

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Jul

25

A portion of an NWR review…

Transformers: Revenge of the Fallen would have been better if there was more focus on its vehicular sequences. As it stands, it is a mediocre beat‘em-up that you can safely pass by.

Full review here

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Jul

25

And so begins the slow decent of The Conduit down Amazon’s video game charts.

You guys know that we chronicled the meteoric rise of The Conduit on Amazon’s top 100 video games list, with the pinnacle being the day High Voltage’s title broke into the top 10 for a brief moment in time. Now, just a few weeks after the game hit stores, it has fallen out of the top 100. Will we ever see it return again? We might…but let’s hope that happens because of a spike in popularity, and not a price cut that brings the game down to . Thanks to CoffeewithChess for the heads up.

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Jul

25

Wii Nunchuck   R 4a64c32f1f966

Everyone loves to personalize their stuff, right? Well, the gang at Exo-Flex want to help you do that with all your gaming goodies. Recently the Exo-Flex website has been updated with all new skins, and you’re free to browse through all the selections. Click over and have a peek.

Site here

Link

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Jul

25

A portion of a NintendoRAW interview with Zoo Games’ Matt Shores…

Zoo Games: So you guys originally published Groovin’ Blocks on WiiWare™. How is the Wii™ boxed version going to be different?

Matt Shores: WiiWare™ is a great opportunity to get a game out there, but the main restriction is on size. This was a bit of a limiting factor for us because the entire game is based on music tracks which can only compress so much. We are really happy we can finally get all the content we wanted and provide more variety to players. We also added some special effects we didn’t have the ability to put in the original.

Click here for the full interview, as well as 3 samples from the new soundtrack

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Jul

25

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