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Go Nintendo posted: I’m sure many of you have already long decided what version of Pokemon you’ll be picking up. Hopefully, there are still a few of you that are undecided. SoulSilver or HeartGold…which is the right game for you? What are the big differences between the two? Is one game better for the newcomer to Pokemon than the other? All that and more is revealed in the helpful article below. Article here Go to Source ...
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Go Nintendo posted: I am ashamed to say that I have this title, yet I can’t find the time to pour more than about 15 minutes into it. I really do want to get into it, but it seems like most people just passed this title up. If you do have it, what did you think of the game? Too many rabbids for your liking? Link Go to Source ...
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Go Nintendo posted: Thanks to Hero of Legend for the heads up! Go to Source ...
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Go Nintendo posted: The following information comes from a GDC panel hosted by EEDAR president Geoffrey Zatkin… - new IP releases have increased over the last 3 years - in 2009, 22% of games were new IP - 27% of Wii software was new IP, while 17% were new IP on 360/PS3 - certain genres see fewer new IP - most new IP on Wii tends to be E-rated - most new IP on 360/PS3 tend to be T to M rated - 37% of new IP were released in the holiday season of 2009 Link Go to Source ...
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Go Nintendo posted: Direct link here (thanks Dan!) Go to Source ...
Sep

12

I’d have to say that this show is unlike any other we’ve done. It’s more relaxed than usual, and we have a lot of things going on at once. Announcements to make, live game demos to discuss with the IRC, and some of the regular stuff thrown in. I really liked the way this show went, and I hope you guys do as well!

This week’s Flipnote creation could start a brand new trend over at the Hatena website. I think this is the first Flipnote personal ad I’ve ever seen! Thanks to Gaming_Bum for sending it our way.

Direct link here

Download the show here

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Sep

12

“Less than 20% of console owners have a music game. So, there is upside. Also, we are only two years into (the franchise’s launch) in Europe. And we haven’t even started thinking about Asia yet. There’s plenty of growth left. The game category has been affected (by the recession), but less than other consumer entertainment categories.” – CEO Dan Rosensweig

It seems like Activision isn’t going to stop making Guitar Hero games anytime soon, and CEO Dan Rosensweig will be right there to push things along. When Mr. Rosensweig was asked about Guitar Hero heading in the direction of an iTunes-like service, he didn’t seem all that interested.

“If it helps drive sales of music, we’re thrilled, but we will focus on the core game.”

Link

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Sep

12

Direct link and tons of videos here

If all the videos wasn’t enough to excite you, perhaps some evidence of wi-fi events will? This information can be considered a spoiler, I guess. That’s why you’ll have to click over to see it! For those that don’t want things spoiled, just know that there is some very strong evidence that points to future wi-fi events for this title.

Spoiler here

Link

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Sep

12

Direct link here

It sounds/looks like Marker Man Adventures is an absolutely buggy mess. Perhaps that’s why it’s hard as hell to find the game at retailers. I was going to purchase through Amazon, but after hearing all the negative buzz, I think I’ll hold back.

Link

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Sep

12

IMG 0203

“One of the most original games we’ve seen.” – GameSpot

I often wonder if blurbs like these really get more people interested in the game. Half the time, the boxes we see out on store shelves don’t even have the plastic wrap on them!

Link

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Sep

12

Sep

12

A portion of an RPG Fan review…

Dragon Quest IX is the quintessential DS RPG. It epitomizes the platform’s strengths while managing to mute most of its weaknesses. It’s a fun game with a cute story and a difficulty level that will welcome casual players.

Full review here (thanks Marl0!)

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Sep

12

No word on what this could be for either. Maybe it could be for that mature Wii title we’ve been…oh wait, that was Speed Zone. Yes, I’m, still upset about that one, Bethesda!

Link

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Sep

12

138230e137395e

Thanks to TheGame for the heads up!

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Sep

12

A portion of a GamePro interview with Wii Sports Resort Producer Katsuya Eguchi…

GP: In Wii Sports Resort, the controller sometimes has to be recalibrated in-game. Is this because of the Wii MotionPlus hardware, or the Wii Sports Resort software? Should we expect to recalibrate several times with future Nintendo Wii MotionPlus-supported games?

Eguchi: There is very precise sensor inside Wii MotionPlus that occasionally needs to be recalibrated, especially when cycling through a variety of different game mechanics, as can be the case with Wii Sports Resort. Sometimes Wii MotionPlus is able to handle this on its own without any action from the user, but it occasionally required a manual recalibration. Of course, we will try to minimize the need for recalibration in the future, and look for ways to make the process of recalibration less impactful on the player.

GP: At E3, Miyamoto-san stated that the next Legend of Zelda would incorporate Wii Motion Plus controls if the sales for Wii Sports Resort were strong enough. Would you say its worldwide reception has met Miyamoto’s goals?

Eguchi: To be honest, I really don’t know what he is planning. I am personally proud of what we achieved with the Swordplay and Archery activities in Wii Sports Resort, so I ask Mr. Miyamoto and Mr. Aonuma all the time to try and integrate similar mechanics into their next Zelda title!

GP
: Do you plan on revisiting Wii Play, Wii Fit, and Wii Music with the new advancements created by Wii MotionPlus and the new gameplay elements included in Wii Sports Resort?

Eguchi: For every new device, we always strive to demonstrate its full capabilities to consumers. Regardless of the title, our goal is to always provide a fresh and original experience, rather than copying what worked in the past.

Full interview here

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