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Joystiq posted:
For those of you who have yet to decide to boycott Sonic the Hedgehog 4, Sega has released some new media of the downloadable rodent-racing platformer. Including … the second known character to appear in the game. Okay, before more of you start boycotting, it’s just Eggman (or Dr. Robotnik, or whatever). And he’s shown in one of his spheroid flying vehicles, implying that he’s in the game in boss capacity only.
The site also features a few screens, music and a description of Splash Hill Zone, which can be summed up as “Green Hill Zone in HD.” And that’s a good thing, right?
See Sonic 4’s Splash Hill Zone, Eggman originally appeared on Joystiq on Thu, 18 Mar 2010 23:00:00 EST. Please see our terms for use of feeds.
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Joystiq posted:

click to wipe in to the galleryFrom now on, thanks to Activision’s latest announcement, we’re going to have to specify which Wipeout series of games we’re talking about. There’s Wipeout, the now Sony-exclusive futuristic racing game series, and Wipeout: The Game, the new Wii and DS game based on the game show about people falling off of elaborate obstacle courses.
This Wipeout is a four-player game in which opponents can taunt and throw stuff at each other as they attempt the show’s trademark (and not at all inspired by Ninja Warrior) obstacle courses. Of course, the show’s hosts will provide in-game commentary. Commentary like you’ll hear in the video after the break, in which yelling men ride foam rockets while the hosts relentlessly mock their intellligence and weight. Wipeout: The Game will be out this summer, “just in time for the premiere of the TV show’s highly anticipated 3rd season.”
Continue reading ‘Wipeout’ (not that Wipeout) coming to Wii and DS
‘Wipeout’ (not that Wipeout) coming to Wii and DS originally appeared on Joystiq Nintendo on Thu, 18 Mar 2010 15:15:00 EST. Please see our terms for use of feeds.
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Joystiq posted:
If you’re hoping to live out your fantasy of being TV’s Dr. Gregory House without the crippling addiction to painkillers and misanthropy, Atlus is here to give you a taste with the last of their Trauma Team previews, this time centering on diagnostician Gabriel Cunningham.
Of course, as you already know, the department of diagnostics isn’t a real thing. But if you can pretend that an adult plumber with overalls, a bushy mustache and white gloves is not only a permissible human being but also a hero, we figure nothing’s out of bounds.
Trauma Team walks you through Diagnosis originally appeared on Joystiq Nintendo on Thu, 18 Mar 2010 14:15:00 EST. Please see our terms for use of feeds.
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Joystiq posted:
EA Sports’ latest attempt to breathe new life into the Tiger Woods PGA Tour franchise’s eleventh installment is an online multiplayer mode, previewed in the “Ryder Cup” trailer posted above. Players will be able to align themselves into teams, and go head-to-head (to-head-to-head, and so on) in an attempt to dominate the lush, rolling greens.
The only question that remains is what team you’ll choose to enlist in. Will it be team Tiger Woods, who’s repeatedly proven his prowess for hitting golf balls into faraway holes? Or will it be team Rory McIlroy, who is exactly one vowel away from being totally awesome?
Tiger Woods PGA Tour 11 trailer shows off online team play originally appeared on Joystiq on Thu, 18 Mar 2010 14:00:00 EST. Please see our terms for use of feeds.
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Joystiq posted:
This week, Majesco reported its earnings for its fiscal first quarter (which ended January 31). As you may have surmised from the recent news of its potential Nasdaq delisting, things aren’t precisely where Majesco would want them to be, financially. Its net profit for the quarter was $3.8 million, showing a year-over-year decline compared to Q1 2009’s $4.2 million profit.
However, the slightly smaller Q1 still seems big enough to make Majesco happy. “Majesco had a very solid first quarter driven by strong holiday sales of our Cooking Mama franchise,” CEO Jesse Sutton said, “which once again delivered impressive results, and Alvin & The Chipmunks: The Squeakquel.” Yes, that’s right, some of you bought something with the word “Squeakquel” on it.
“Our results were in-line with our internal expectations and we remain on track to deliver improved profitability for 2010,” he added. “We have made significant progress in fine tuning our strategy to meet the challenges of the current operating environment.” The latest announcement from Majesco, of course, is another extension of the Cooking Mama franchise, Crafting Mama.
Majesco reports drop in Q1 profits originally appeared on Joystiq on Thu, 18 Mar 2010 03:00:00 EST. Please see our terms for use of feeds.
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Joystiq posted:
In case anyone is still on the fence about paying for a WiiWare version of a freeware game — although a couple of years of anticipation have probably killed that — this Cave Story video (after the break) shows something pretty appealing: a second playable character. And not just any character, either. Curly Brace is a fan favorite, appearing in the game in a capacity we won’t discuss too much to avoid spoilers.
We’re checking with Nicalis now to learn more about her inclusion — whether she’s part of the initial download or DLC, and how her presence affects gameplay. Worst case scenario: we find out on Monday when the game comes out.
[Update: Nicalis has confirmed to Joystiq that Curly mode will be included with the initial download!]
Continue reading Cave Story includes playable Curly Brace
Cave Story includes playable Curly Brace originally appeared on Joystiq Nintendo on Wed, 17 Mar 2010 17:30:00 EST. Please see our terms for use of feeds.
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Joystiq posted:
In an interview with IndustryGamers, Nintendo of America president Reggie Fils-Aime asserted that Nintendo does care about third parties and does need them, despite the fact that Nintendo’s business is sustained pretty well by first-party games. “The fact of the matter is we know we create great content for younger consumers,” he said, “we know we’ve got great content for more casual players, and we want fantastic content for that more active player who loves Metroid or Zelda, but maybe also wants something like a BioShock 2 to play as well.” Reggie then admitted, “We’re not good at it and it’s not a key focus area,” thus Nintendo’s interest in third-party developers.
The boss man also reiterated, almost word for word, his previous position that Nintendo would begin work on the next Nintendo system when a developer was unable to do something on the current Wii hardware, and he repeated that an HD feature alone wouldn’t be enough to justify a new console.
When asked about the PlayStation Move, Fils-Aime questioned the Sony device’s appeal. If the Wii already scratches the itch for motion-based gaming, then why would consumers be moved to pick up a PS3? “What’s going to motivate them to spend minimally $300 for a new [PS3] system, plus minimally $100 for the Move motion bundle? So [as a consumer], now I’m into this for $400 and I still have to spend money on software. What’s going to motivate me to do that?”
Reggie courts core devs, questions motivation to Move originally appeared on Joystiq on Wed, 17 Mar 2010 10:20:00 EST. Please see our terms for use of feeds.
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Joystiq posted:
Oh, Sonic fans. Every time a new Sonic is announced, you joke about not getting fooled again and you promise that, this time, you won’t be taken in. And we believe you — why would you go back to Sonic after everything he’s done to you? But then a few weeks go by, and suddenly we click a link and find you remixing the 10 seconds of intro screen music that’s been revealed from Sonic 4.
Seriously? Did you have to create a rock version, an 8-bit version and even a Dreamcast-style version? Sure, they’re cool, and sure, we’ve embedded them after the break, but isn’t this exactly the kind of excitement we all agreed we wouldn’t have for the new game? Yes, we’re glad to see that longtime Sonic musician Jun Senoue has been announced as the composer for new game, and we’re looking forward to hearing more music when the Sega blog releases it. But as your history teacher said, those who forget the past are doomed to repeat it. Let’s wait until we play the game before we start remixing it 10 seconds at a time.
Continue reading Sonic fans remix Sonic 4 intro, get way too excited
Sonic fans remix Sonic 4 intro, get way too excited originally appeared on Joystiq on Tue, 16 Mar 2010 23:30:00 EST. Please see our terms for use of feeds.
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Joystiq posted:
Mega64 gets back to its roots in the troupe’s latest video, enlisting the aid of John and Jane Q. Public to create another minute and a half of comedy based on The Beatles: Rock Band. You’re probably asking yourself how the trio can recreate the full British pop quartet. To answer that, we offer this: through the aid of a surprise guest, of course!
Head past the break to see who. We’re pretty sure you’ll never guess who it is.
[Thanks, Brock]
Continue reading Mega64 pokes fun at The Beatles: Rock Band with a little help from a friend
Mega64 pokes fun at The Beatles: Rock Band with a little help from a friend originally appeared on Joystiq on Tue, 16 Mar 2010 21:00:00 EST. Please see our terms for use of feeds.
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Joystiq posted:
Marvelous’s World Game Parade brings a “world game” that actually has yet to release anywhere but Japan: Akaoni Studio’s Zombie Panic in Wonderland, a sort of spiritual successor to the DS’s Little Red Riding Hood’s Zombie BBQ. Also on Wii is one of the original fighting games, Karate Champ, in its original arcade form — though we doubt it supports the dual-joystick interface of the original.
Japanese Nintendo downloads: Zombie in Wonderland, Karate Champ originally appeared on Joystiq Nintendo on Tue, 16 Mar 2010 17:15:00 EST. Please see our terms for use of feeds.
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